City of Myrcia

The city of Myrcia is the largest city in the northern region of Rune. The City is built upon the Dragon's Roost, an atypical mountain that juts up straight out of the ground in the middle of the myrcian plains. The city is ancient, dating back to the golden age, and has been built and rebuilt countless times over the centuries. First built by the First Dwarves of Aurumanguis, it was conceived as a fortress for the dragon god who roosted here. It is made up of ten districts, each made on top of great terraces cut into the mountain.

Each District, or Circle, is given a different purpose within the city. The first Circle is the castle of King Lionheart, while the 10th circle is mostly farmland.

Geography
The city lies nestled in the arms of the mountain on it's eastern, western, and southern slopes. The Lionheart castle has supplanted the top of the mountain and it's northern slope is to steep and treacherous to accept building. The Aurum spring found within the 1st circle creates the Kings River and City Falls along the eastern slope. This flows down the mountain into the aqueducts of Underwater District and eventually into the Myrcian River.

The Myrcian River flows southward out of the hills of Nordheim and flows through the Outer Wall at Hadrian's Gate, a series of pillars used as a water break erected in the middle of the river. The river then runs along the wall of the ninth circle on the east side of the city until it widens and flows out through The Southern Break. The only entry into the Ninth Circle is by the King's Bridge which stretches from the Eastern Gate on the Outer wall to King's Gate on the eastern side of the ninth circle. Gates to the next ring are placed on the opposite side of the city, meaning that traveling from the 9th circle to the 1st can take the better part of a day.

The wind blows out of the west and south bringing with it warm air from the Endless Sea and Sea of Grass. As a result the city enjoys a Continental climate. Rains are common on the city, as storms ar brought up from the south and hit the mountain.

Society
Myrcia is a city of bureaucracy and of contradictions. The city is both inclusive and structurally racist. Monstrous races, often derogatorily called "The children of Lillith", are common on the continent, due to the continent's Great Curse. The city, by population, is over %50 monstrous races. However Humans make up the the other half and the upperclasses are inordinately human, who tend to look down on the Monstrous underclass. This dichotomy is reinforced by the teachings of Sol, which views monsters and their ilk as a curse upon the land, and the fact that without the abilities of the monstrous races Myrcia would not have existed to today.

Customs
Myrcia is one of the few truly multicultural cities and its customs of dress and mannerisms reflect that fact. A market in Myrcia is filled with goods from around the world, shipped in from Meribia the nearby coastal town. There is rarely a day that goes by without a district in the city holding a festival or religious ceremony of some kind. There are two festivals that are held city wide. The Festival of the long night, the celebration of the New moon, and Luna's Rising, The "mourning" of the full moon. Due to the nature of Myrcia the full moon is a time of despair. Lycanthropy is rampant across Myrcia, with Wererats, called Skaven, even having their own subculture in the city. During the time of the full moon, which lasts for four days every three months, everyone boards up their windows, the city guard are called into the streets, and mercenarys are given a blank commission to protect the city. Even so the city usually has several instances of "civil unrest" during the full moon. During the New moon, or Long Night, people often stay up late holding bonfires and lighting torches. It is a religious ceremony where people pray for the return of the sun and ward off monsters and other creatures of the night.

Religion
The primary religion in Myrcia is the Myrcian pantheon of Gods. Most of the city worships the entire pantheon but giving prayers to specific gods for specific life events.