Myrcian Animals

Due to the Great Myrcian Curse there are no "normal" animals in Myrcia. The wilds are dangerous places full of ominous beasts. It is more likely to run into an owl bear than an actual bear. To a Myrcian a dog is an exotic creature.

As a result the Druids of Myrcia are more likely to change into a magical beast than a "normal" animal as those creatures are more likely to have a spiritual connection with Druids. Common animals that a Myrcian Druid would turn into are in the following list. Moon Druids would continue this trend into higher CR creatures, but most creatures of higher CR are able to survive in the harsh Myrcian food chain. Conjure Animals would also tend to adhere to this list.

CR 0
 * Almiraj - ToA, p211
 * Awakened Rat (Ratus Faber) - WDH p102
 * Cranium Rat - VGM p133
 * Flying Monkey - ToA, p220
 * Giant Fire Beetle - MM, p325
 * Giant Fly DMG - p169
 * Tressym - SKT,p242

CR 1/8
 * Blood Hawk - MM, p319
 * Flying Snake - MM, p322
 * Giant Crab - MM, p324
 * Giant Rat - MM, p327
 * Giant Weasel - MM, p329
 * Stirge - MM, p284

CR 1/4 CR 1/2
 * Axe Beak - MM,p317
 * Cave Badger - OotA,p96
 * Deep Rothé - VGM,p208
 * Diatryma - WDH,p191
 * Fastieth - ERLW,p289
 * Giant Badger - MM,p323
 * Giant Bat - MM,p323
 * Giant Centipede - MM,p323
 * Giant Frog - MM,p325
 * Giant Lizard - MM,p326
 * Giant Owl - MM,p327
 * Giant Poisonous Snake - MM,p327
 * Giant Riding Lizard - OotA,p131
 * Giant Wolf Spider - MM,p330
 * Golden Stag - HotDQ,p35
 * Hadrosaurus - VGM,p140
 * Hellwasp Grub - BGDIA,p95
 * Pteranodon - MM,p80
 * Rothé - VGM,p208
 * Stench Kow - VGM,p208
 * Velociraptor - VGM,p140
 * Ambush Drake - HotDQ,p88 (Allowed in Myrcia)

CR 1
 * Fiendish Giant Spider - OotA,p97
 * Giant Goat - MM,p326
 * Giant Sea Eel - GoS,p237
 * Giant Sea Horse - MM,p328
 * Giant Wasp - MM,p329
 * Jaculi - ToA,p225
 * Clawfoot - ERLW,p289
 * Crag Cat - SKT,p240
 * Deinonychus - VGM,p139
 * Giant Eagle - MM,p324
 * Giant Flying Spider - WDMM,p150
 * Giant Hyena - MM,p326
 * Giant Octopus - MM,p326
 * Giant Raven - SKT,p66
 * Giant Rocktopus - OotA,p28
 * Giant Spider - MM,p328
 * Giant Toad - MM,p329
 * Giant Vulture - MM,p329
 * Ice Spider - SKT,p127
 * Moorbounder - EGW,p295
 * Young Winter Wolf - TftYP,p181

This also applies to Familiars. This means that anyone native to Myrcia who can cast Find Familiar can add the following creatures to the possible choices:
 * Almiraj - ToA,p211
 * Blood Hawk - MM,p319
 * Cranium Rat - VGM,p133
 * Flying Monkey - ToA,p220
 * Giant Fire Beetle - MM,p325
 * Tressym - SKT,p242

Also several unusual mounts are available for purchase in Myrcia for substantial fees.
 * Myrcian Raven (speaks Common) - MM,p335
 * Flying Snake - MM,p322
 * Stirge - MM,p284
 * Akupara - 200gp
 * Moorbounder - 400gp
 * Axebeak - 300gp
 * Diatryma - 100gp
 * Clawfoot - 400gp
 * Fastieth - 50gp
 * Rothe' - 20gp
 * Griffon - 5000gp
 * Hippogriff - 4000gp